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Purity. Outdoor Air Purifying

Project on commission, based on the technical requirement given, I imagined a structure that could be easily build, would respect any environment it would be put in and would allow the technical team to fit all of their machinery inside the air purifier, adding a bench for a more cozy experience.
Modeling was made in Blender and rendering in Unreal Engine 5.1, through the use of quixel megascan textures and 3D assets for the environment.

Final renders in Unreal Engine 5 through path tracing

Final renders in Unreal Engine 5 through path tracing

First idea sketch

First idea sketch