The goal for this project was just getting more confident with 3D modeling topology and meshes.
Until now all the modeling and rendering was done in Rhinoceros and Nurbs mathematics, much easier to model for Architecture Visualization but a lot more difficult for adding small details and texturing, therefore the need to study freeform 3D modeling.
Relizing this project I learned a lot of basic commands for blender and the likes, texturing and several modifiers for adding detail.
This has put the basics for my thesis project on which I am working on now.